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This is a Bill, not an Act. For current law, see the Acts databases.


INTERACTIVE GAMBLING AMENDMENT (VIRTUAL CREDITS) BILL 2013

 

 

2010-2011-2012-2013 

 

The Parliament of the 

Commonwealth of Australia 

 

THE SENATE 

 

 

 

 

Presented and read a first time 

 

 

 

 

 

 

Interactive Gambling Amendment 

(Virtual Credits) Bill 2013 

 

No.      , 2013 

 

(Senator Xenophon) 

 

 

 

A Bill for an Act to amend the Interactive Gambling 

Act 2001, and for related purposes 

   

   

 

 

i       Interactive Gambling Amendment (Virtual Credits) Bill 2013       No.      , 2013 

 

Contents 

Short title ........................................................................................... 1

 

Commencement ................................................................................. 1

 

Schedule(s) ........................................................................................ 2

 

Schedule 1--Amendment relating to virtual credits

 

3

 

Interactive Gambling Act 2001

 

3

 

 

 

 

Interactive Gambling Amendment (Virtual Credits) Bill 2013       No.      , 2013       1 

 

A Bill for an Act to amend the Interactive Gambling 

Act 2001, and for related purposes 

The Parliament of Australia enacts: 

1  Short title 

 

  This Act may be cited as the Interactive Gambling Amendment 

(Virtual Credits) Act 2013

2  Commencement 

 

  This Act commences 28 days after the day it receives the Royal 

Assent. 

   

   

 

 

2            Interactive Gambling Amendment (Virtual Credits) Bill 2013       No.      , 2013 

 

3  Schedule(s) 

 

  Each Act that is specified in a Schedule to this Act is amended or 

repealed as set out in the applicable items in the Schedule 

concerned, and any other item in a Schedule to this Act has effect 

according to its terms. 

 

 

Amendment relating to virtual credits  Schedule 1 

   

 

 

Interactive Gambling Amendment (Virtual Credits) Bill 2013       No.      , 2013            3 

 

Schedule 1

--

Amendment relating to virtual 

credits 

Interactive Gambling Act 2001 

1  Section 4 (subparagraph (e)(i) of the definition of gambling 

service

Omit "anything else of value", substitute "anything else of value 

(including virtual credits, virtual coins, virtual tokens, virtual objects or 

any similar thing that is purchased within, or as part of, or in relation to, 

the game)". 

 


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