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This is a Bill, not an Act. For current law, see the Acts databases.
House of Assembly—No 83
As laid on the table and read a first time, 4 May 2004
South Australia
Gaming
Machines (Extension of Freeze) Amendment Bill 2004
A Bill For
An Act to amend the Gaming Machines Act 1992.
Contents
Part 1—Preliminary
1 Short title
2 Amendment provisions
Part 2—Amendment of Gaming
Machines Act 1992
3 Amendment of s 14A—Freeze on Gaming
Machines
4 Amendment of
Schedule 3—Special provision for licence for Roosters Club Incorporated
The Parliament of South Australia enacts
as follows:
This Act may be cited as the Gaming Machines (Extension of
Freeze) Amendment Act 2004.
In this Act, a provision under a heading referring to the
amendment of a specified Act amends the Act so specified.
Part 2—Amendment of Gaming Machines Act 1992
3—Amendment of s 14A—Freeze on Gaming Machines
Section 14A(6)—delete
subsection (6) and substitute:
(6) This
section remains in force until further provision for its continuance or
substitution based on the proposals contained in the Gaming Machines
(Miscellaneous) Amendment Bill 2004 (or those proposals as modified during
the progress of the Bill through Parliament) comes into force.
4—Amendment of Schedule 3—Special provision for licence for Roosters Club Incorporated
(1) Schedule 3, section 1(2)—delete "31
May 2004" and insert:
the relevant date
(2) Schedule 3, after section 1(2) insert:
(3) The relevant date is the date on which provision for a reduction in gaming machine numbers based on the proposals contained in the Gaming Machines (Miscellaneous) Amendment Bill 2004 (or those proposals as modified during the progress of the Bill through Parliament) comes into force.