Victorian Current Acts

[Index] [Table] [Search] [Search this Act] [Notes] [Noteup] [Previous] [Next] [Download] [Help]

GAMBLING REGULATION ACT 2003 - SECT 3.4.31

Matters to be considered in determining grant of licence

    (1)     The Commission must not grant a gaming operator's licence unless satisfied that the proposed licensee, and each associate of the proposed licensee, is a suitable person to be concerned in or associated with a business of obtaining, installing, maintaining, repairing and monitoring gaming machines.

    (2)     In particular, the Commission must consider whether—

        (a)     each proposed licensee and associate of the proposed licensee is of good repute, having regard to character, honesty and integrity;

        (b)     each person is of sound and stable financial background;

        (c)     in the case of a proposed licensee that is not a natural person, the proposed licensee has, or has arranged, a satisfactory ownership, trust or corporate structure;

        (d)     any of those persons has any business association with any person, body or association who or which, in the opinion of the Commission, is not of good repute having regard to character, honesty and integrity or has undesirable or unsatisfactory financial resources;

        (e)     each director, partner, trustee, executive officer and secretary and any other officer or person determined by the Commission to be associated or connected with the ownership, administration or management of the operations or business of the proposed licensee is a suitable person to act in that capacity;

        (f)     the proposed licensee has, or is able to obtain, financial resources that are adequate to ensure the proposed licensee's financial viability as a gaming operator;

        (g)     the proposed licensee has sufficient business ability to establish and maintain a business of successful gaming operator.

    (3)     Also, the Commission must be satisfied that the proposed licensee will have in place an adequate electronic monitoring system for detecting significant events associated with each gaming machine, including a system for continuous on‑line real time recording, monitoring and control of significant game play transactions.

    (4)     For the purposes of subsection (3), significant game play transactions are as prescribed.

    (5)     Section 3.4.12 (except subsection (5)) applies, with any necessary modification, to the grant of a gaming operator's licence.

S. 3.4.31A inserted by No. 29/2009 s. 82.



AustLII: Copyright Policy | Disclaimers | Privacy Policy | Feedback