Victorian Current Acts

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GAMBLING REGULATION ACT 2003 - SECT 3.5.34

Prohibition on publishing gaming machine advertising by others

S. 3.5.34(1AA) inserted by No. 29/2009 s. 64(2), substituted by No. 28/2022 s. 51.

    (1AA)     This section does not apply to—

        (a)     a venue operator or casino operator; or

        (b)     a person acting on behalf of a venue operator or casino operator.

S. 3.5.34(1) amended by Nos 29/2009 s. 64(3), 62/2017 s. 49(29).

    (1)     A person must not publish or cause to be published any gaming machine advertising outside the gaming machine area of an approved venue (or a venue whose approval under Part 3 is suspended) or the boundaries of a casino.

Penalty:     120 penalty units.

S. 3.5.34(2) amended by No. 29/2009 s. 64(3).

    (2)     A person must not enter into, or extend the duration of, any contract or arrangement for the publication of gaming machine advertising outside the gaming machine area of an approved venue or the boundaries of a casino.

Penalty:     120 penalty units.

    (3)     Any such contract or arrangement entered into or extended has no effect.

    (4)     Despite subsection (1) or (2)—

        (a)     a loyalty scheme provider may, subject to section 3.5.40, disseminate gaming machine advertising to a participant in the loyalty scheme;

        (b)     any person may disseminate gaming machine advertising to a person who requested gaming machine advertising from the person.

S. 3.5.34(5) repealed by No. 79/2011 s. 32(3).

    *     *     *     *     *

    (6)     In this section—

"gaming machine advertising" means any form of advertising that promotes or is intended to promote the playing of gaming machines, but does not include—

        (a)     information about, or the advertisement of services relating to, problem gambling; or

        (b)     technical information relating to the operation of a gaming machine;

"publish" includes disseminate in any way, whether by oral, visual, written or other means (for example, dissemination by means of cinema, video, radio, electronics, the Internet or television or by means of promotional material such as club journals, brochures or flyers).



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